Alexandre Tattersall, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape, and a wedding ring on his right hand. He keeps his long silver hair kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Flaws: Shy, Secretive. Bonds: In love, Attractive, Mentor. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2700 sp. 1 Half-Plate.
Arnold Bristol, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white cloak and cross-gartered grey stockings. His feathered hat is riddled with cuts and holes. His ears are large.
Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Arnold hails from a village terrorized by giants. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: Revenge; and someone believes him a fraud
Flaws: Ugly, Antagonistic. Bonds: Family, Enemies, Criminal record. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Odo Garrick, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. He has done his best to style his blonde hair to look like a famous performer. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly. Bonds: Adventurer, Mentor, Family. Occupation: Masseuse
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp. Deep green spinel (110 gp). Carnelian (70 gp).
Theodoric Melancon, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears red cloth garments or leather armor. His chestnut hair has been sun bleached extensively. He has a dull look in his gray eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Disciplined, Justice, Gifted. Flaws: Ugly, Mundane. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Godfrey Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.
History: Godfrey was raised in a hard working conservative environment. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Gifted. Flaws: Secretive. Bonds: Job, Military. Occupation: Actor
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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