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Advanced [show]


Odo Sutherland, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a green scarf. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His eyes are violet and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Spice Merchant, who enjoyed hunting, Odo was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Odo took refuge in the large cave and found the beat up sai and armor he uses now. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Flaws: Hedonist. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Odo Sutherland, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. White pearl (50 gp). Freshwater pearl (8 gp). Black pearl (300 gp). Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Charles Melancon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a large green jacket. His blonde hair is lengthy. His eyes are likewise amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast mountains. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: He wants to get laid; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Nature, Job, Has a crush. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Charles Melancon, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)15 (+2) 4 (-3)14 (+2)
Skills Investigation +4, Survival -1
Senses Passive Perception 7
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Bullseye lantern. 1 Silk rope. 1 Good lock.


Social Check DCs


Reynard Heiser, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. His black hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 18th year, his parents were killed by a illithids raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He wants revenge against illithids; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Attractive, Enemies. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Reynard Heiser, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Black opal (800 gp). Golden pearl (140 gp). Amber (140 gp). 1 Darkwood Shield. 1 Darkwood Shield.


Social Check DCs


Gilbert Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a blue tunic with black highlights, and long blue pants that bunch up around his shoes. His golden hair is matted, messy, and big. His hazel unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He also has developed a complete distrust of the Stylist profession.

History: Gilbert was born the youngest of three triplets. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Gilbert Stanton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp. 2 Smokesticks. 1 Everburning torch. 4 Alchemist’s fire.


Social Check DCs


Bertram Royston, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is fair and his fingers are delicate and long. His brown hair is smooth and relatively long. His eyes are violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and he has a crush on the local interpreter

Ideals: Disciplined, Fighting. Bonds: Rich, Attractive, Has a crush. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Bertram Royston, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 11 (+0)17 (+3)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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