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Advanced [show]


Drogo Tatum, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He typically wears grey cloth garments or leather armor. His hair is black and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: When he was but 3 years old his parents immigrated from the south. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Flaws: Addict. Bonds: Religious, Attractive, Immigrant, Adventurer. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Drogo Tatum, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, yellow, dusty cloak. He keeps his blonde hair in a pixie cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Baker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Athletic, Philantrophist, Gifted. Bonds: Has a crush, Mentor, Criminal record. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Frederick Stansfield, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)17 (+3) 13 (+1)15 (+2)
Skills Insight +3, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Anthony Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a grey low-cut shirt, and a broad hat upon his head. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. His brown hair is long and unkept. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Anthony took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Gifted. Flaws: Ugly, Addict, Shy. Occupation: Painter

Voice: Prounounces S like Z

Attributes [hide]

Anthony Roscoe, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 17 (+3)14 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Moss agate (11 gp). Amber (120 gp).


Social Check DCs


Manfred Merton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He likes to wear blue tank tops with yellow pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce amber eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 10 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Criminal record, Job. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Manfred Merton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)12 (+1) 9 (-1)18 (+4)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +1

Possessions: 3000 sp. 1 Alchemist’s fire.


Social Check DCs


Trym Clapham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is well dressed, but even with his fine clothing he looks run-down. His red hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Weaver, who enjoyed hunting, Trym was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Impeccable, Philantrophist. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Clapham, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 4000 cp. 1 Masterwork studded leather.


Social Check DCs

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