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NPC Generator

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Advanced [show]


Guy Wharton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his brown robe and has his spear always slung over his shoulder. His white hair is unkempt and raggedy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Guy Wharton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)8 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Frederick Gracey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak, and he perpetually has his rapier ready. His blonde hair is matted, messy, and big. His eyes are likewise green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Frederick's homeland. Frederick decided to take the middle way and become a bodyguard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Frederick Gracey, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 16 (+3)10 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 13000 cp. 1 Antitoxin. 3 Alchemist’s fire. 3 Holy water.


Social Check DCs


Arnold Clive, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a plains tribe. He was an apprentice working in his father's forge. He became a Barber soon after.

Motivation: To be a Architect again; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Bonds: Job, Immigrant, Nature, Religious. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Arnold Clive, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +6

Possessions: 300 gp.


Social Check DCs


Dustin Ramsay, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His chestnut hair is heavily combed to the right. This blue eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: To unite with his brother; and balancing his hectic life and new dilettante responsibilities is difficult

Ideals: Logical, Entrepeneur. Bonds: Job, Poor, Family. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Dustin Ramsay, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. He is physically well-built. His hair is short and brown. His eyes are likewise gray.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Miles Ramsay, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 16 (+3)14 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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