Kyle Dudley, Male Human [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His thin eyebrows rest above his beady brown eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Military. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Alex Carlton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His eyes are amber and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Alex lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Bellfounder, and he later adopted a second son.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Persistence, Athletic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 600 gp.
Peter Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is still thick. His amber eyes have a joyful gleam in them most of the time.
Personality: Peter is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Peter lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Banker
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 3200 sp.
Gilbert Stanford, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. His eyes are a pleasant brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He left for the south, certain he would find work there.
Motivation: His religion dominates his actions.
Ideals: Athletic, Entrepeneur. Bonds: Rich, Immigrant, Adventurer, Religious. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 16000 cp.
Hunter Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright brown suits and hats. His red hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: He is calm most of the time but flees social interaction. Hunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a plains tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Regain custody of his son; and he desires power and/or immortality
Flaws: Shy, Hedonist. Bonds: Nature, Adventurer, Family. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Everburning torch. 4 Holy water. 5 Acid flasks.
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