Robert Stansfield, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. His blonde hair is cut jaggedly and amateurishly. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Robert is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a desert tribe. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: He feels kind of lost in life.
Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Attractive, Nature. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Roger Peyton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears blue painted combat armor at almost all times. He has a red handlebar mustache and slicked back red hair. His blue eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Roger lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Family, Adventurer. Occupation: Crown-heir
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Auran, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp. 1 Masterwork studded leather.
Bernard Kinsley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He wears a colorful flower in his red hair. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the north. After coming to the age of reason, Bernard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Dyer
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Undercommon, Infernal, Sylvan, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +5
Possessions: 8000 cp.
Robert Brent, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is short and chestnut. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Robert was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Flaws: Ugly, Hedonist. Bonds: Poor, Military. Occupation: Stableman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Simon Mori, Male Human [Permalink]
Personal [hide]
Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny sapphire earrings on each ear.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Simon lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Doesn't want to be a Gardener and was forced into it by his family; and retire the richest man in the east
Ideals: Entrepeneur. Bonds: Rich, Family, Religious, Adventurer. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Silver holy symbol. 1 Good lock. 1 Hourglass.
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Their contribution stands as a beacon of hope for all adventurers!