Norman Mitchell, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He sports grey clothing, slightly heavier than average wear. He is an epitome of beauty. He has wavy black hair. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them
History: He got into the Map Maker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister.
Flaws: Shy. Bonds: Attractive, Guardian, Job, Family. Occupation: Map Maker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Elven, Celestial, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. Citrine (50 gp). Silver pearl (140 gp).
Lance Graeme, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a pastel suit. He has styled his brown hair well, parting it to the right. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He has recently gotten a pet goose that steals things from people.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Blue sapphire (500 gp). Moonstone (30 gp). Amber (100 gp).
Lewis Willoughby, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a pastel shirt with thin blue vertical stripes and black pants. He has a auburn handlebar mustache and slicked back auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He dislikes all the random violence that takes place in the west. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Dyer
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Peter Wharton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears brown cloth garments or leather armor. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He's also a talented Ploughman, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
Possessions: 200 gp.
Percival Quinton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His hair is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of southern immigrants he idolized his mother. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2000 sp.
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