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Henry Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is smooth and relatively long. His eyes, though not visible through his cowl, are brown.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his son; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Fighting. Bonds: Rich, Adventurer, Criminal record, Family. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Henry Braxton, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Cory Peyton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean brown cloak covering his clean studded leather. His hair is always cut to a buzz. He has hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. The war was a terrible time for him, and Cory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When Cory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Military, Rich. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Cory Peyton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)6 (-2) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -2

Possessions: 9000 cp. An abacus with copper, silver and gold markers (160 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lance Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, blue, dusty cloak. He has done his best to style his red hair to look like a famous performer. His fierce gray eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of southern immigrants he idolized his mother. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he's in love

Ideals: Philantrophist, Entrepeneur. Bonds: Has a crush, Adventurer, Immigrant, Job. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Weld, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Hugh Acton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his club. His red hair is drawn into a tight pony tail with a card scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Hugh will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Mentor. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugh Acton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Trym Mitchell, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. He has a dull look in his amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Bonds: Rich, Religious, Family, Military. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Trym Mitchell, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 4 (-3)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 3 Smokesticks. 3 Tanglefoot bags.


Social Check DCs

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