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Advanced [show]


Balimaar England, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is red and curly. His eyes are violet and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.

Motivation: Sabotage a competitor; and to reunite with his old friends

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Rich. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Balimaar England, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 90 pp. 4 Tanglefoot bags.


Social Check DCs


Alex Marleigh, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. His hair is long and auburn with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Sensitive. Bonds: Rich, Family, Adventurer. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Alex Marleigh, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)12 (+1) 17 (+3)15 (+2)
Skills History +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Skelton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears skinny pants and wears a blue and violet robe with the hood down. He has a long brown beard with little hanging trinkets. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a island tribe. He has had some formal dancing training, and achieved minor success. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and seeks redemption

Ideals: Artistic. Flaws: Disease, Shy, Impulsive. Bonds: Nature. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Gomory Skelton, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lance Badger, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing a long, red cloak. He has a hunchback. His silver hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Lance Badger, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 5 (-3)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 7
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Percival Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. He keeps his long blonde hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Sellsword, who enjoyed hunting, Percival was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Sellsword again; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Percival Bradshaw, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 7 (-2)13 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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