Guy Wade, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His moppish auburn hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Attractive, Mentor. Occupation: Sage
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Gerald Elton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His white hair is thinning but still full. He has gleaming, smiling gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Gerald studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Poor, Criminal record. Occupation: Bowyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Chad Harlan, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an entirely blue suit with white socks and a vest with buckled shoes. He wears his brown hair up. His eyes are a pleasant violet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a brothel owner, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism. Flaws: Ugly, Terse. Bonds: Mentor, Criminal record. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gomory Ansley, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times, and carries spears. His silver hair is unkempt and raggedy. He has a dull look in his green eyes.
Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a Knight, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 1400 sp.
Raymond Yorke, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. His hair is white and curly. His face is scarred and worn.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Military, Has a crush, Criminal record. Occupation: Sage
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. Golden yellow topaz (600 gp). Violet garnet (600 gp). Emerald (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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