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NPC Generator

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John Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear white tank tops with brown pants. He has done his best to style his auburn hair to look like a famous performer. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Flaws: Ugly. Bonds: Immigrant, Guardian, Adventurer, Military. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

John Hadlee, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 7 (-2)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Clerebold Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and black robe with the hood down. He is physically well-built. His auburn hair is knotted and matted. His green eyes dart from person to person to random spaces in the air.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He served in the navy to pay for his family's outstanding loans. In his 14th year, his parents were killed by a illithids raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break; and revenge

Flaws: Shy. Bonds: Enemies, Family, Military, Adventurer. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Clerebold Bradley, Male Human Fighter 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)12 (+1) 4 (-3)9 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theodoric Walcott, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Brewer. He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Scribe, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business.

Ideals: Persistence. Bonds: Attractive, Job, Rich. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Theodoric Walcott, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Clerebold Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His hair is long and black with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He is lazy, self-centered, vain, and jealous.

History: The child of eastern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and retire the richest man in the east

Ideals: Optimist, Entrepeneur. Flaws: Selfish. Bonds: Rich, Immigrant. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Clerebold Hartford, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Oakley, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a brothel owner, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist. Flaws: Addict, Racist. Bonds: Poor, Immigrant, Mentor. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Manfred Oakley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 4000 cp. Banded agate (14 gp). Silver pearl (90 gp). Rock crystal (80 gp).


Social Check DCs

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