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NPC Generator

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Advanced [show]


Richard Lindsay, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. His red hair and beard is wavy and long. He has amber eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, his parents were killed by a goblins raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many goblins want him driven away; and he feels kind of lost in life

Flaws: Ugly, Depressed, Disease. Bonds: Rich, Enemies, Military. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Lindsay, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Riley, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered green stockings. He is muscular with a powerful set of arms. He wears his blonde hair up. He wears an eyepatch.

Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Bellfounder profession.

History: Gilbert hails from a village terrorized by goblins. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Riley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 pp.


Social Check DCs


Adelard Snape, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His moppish silver hair is in a traditional bowl cut. His violet eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Adelard was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 9 years.

Motivation: He is terrified, and will act out of fear; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Job, Poor. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Adelard Snape, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. Amethyst (50 gp). White pearl (50 gp). Bloodstone (60 gp). 1 Good lock. 1 Bullseye lantern.


Social Check DCs


Lance Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries kukris. His auburn hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Banker, his mother struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Opinionated. Flaws: Cynical, Insane. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Lance Blankley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)17 (+3)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Godfrey Gracey, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his shortbow always slung over his shoulder. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Job, Family. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Godfrey Gracey, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: Alexandrite (300 gp). Alexandrite (300 gp). Golden pearl (120 gp).


Social Check DCs

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