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NPC Generator

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Advanced [show]


Aldous Landon, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and yellow, and wears rings and necklaces with large, colorful gems. He is bald on top and has large auburn tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist, Justice, Gifted. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Aldous Landon, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 48000 sp.


Social Check DCs


Alexandre Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown armored body suit, with a simple green line shooting up and back down. His hair is brown and curly. His eyes are a pleasant brown.

Personality: He dislikes all the random violence that takes place in the south. He would rather hide behind his crafts than deal with other people.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Ideals: Pacifist, Artistic. Flaws: Shy. Bonds: Mentor. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Cooper, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Stanford, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, constantly wearing a blue suit, black shirt, and grey tie. He is bald on top and has large auburn tufts of hair around his ears. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Sage for hire.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and expand his business

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Ernest Stanford, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Everburning torch. 2 Antitoxin. 3 Holy water.


Social Check DCs


Balimaar Springfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, pastel, dusty cloak. His golden hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his father.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Doctor.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job, Rich, Mentor. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Balimaar Springfield, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Hubert Remington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is red and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Hubert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hubert's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Retire the richest man in the east; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Hubert Remington, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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