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NPC Generator

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Advanced [show]


Arnold Wheatley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is greasy and uncared for. He is baby faced.

Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born in a small plains village. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Bowyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Wheatley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin black vertical stripes and violet pants, and he perpetually has his sai ready. His white hair is heavily combed to the right. His thin eyebrows rest above his beady violet eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Military, Religious. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Tim Marleigh, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Trym Sharps, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He wears his blonde hair up. His eyes, though not visible through his cowl, are amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trym was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of his brother

Flaws: Shy, Antagonistic. Bonds: Family, Rich, Job. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Trym Sharps, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Conrad Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of sickles on his belt, each one with a opal on the hilt. He sports a long silver beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and regain custody of his son

Ideals: Fighting, Disciplined. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Conrad Bentham, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 3 (-4)9 (-1) 9 (-1)16 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Chad Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a black and white handkerchief worn on his right side. He wears a colorful flower in his red hair. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He also has developed a complete distrust of the Locksmith profession.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Chad was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by illithids. Chad was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He feels threatened by others; and further expansion of business

Flaws: Fearful. Bonds: Immigrant, Attractive, Job, Military, Enemies. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Chad Cholmondeley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)15 (+2) 15 (+2)8 (-1)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs

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