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Advanced [show]


Manfred Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a green and brown robe with the hood down. He has styled his red hair well, parting it to the left. He has brown eyes and a green hat with a brown feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a wizard, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love; and retire the richest man in the north

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Mentor, In love. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Manfred Hayley, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 14 (+2)7 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Brown-green garnet (160 gp). Aquamarine (1000 gp). Blue quartz (9 gp). Chrysoberyl (160 gp). 1 Minor magic item.


Social Check DCs


Balimaar Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Balimaar hails from a village terrorized by drow. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Insomniac, Depressed. Bonds: Attractive, Has a crush, Military, Enemies. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Tyndall, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 16 (+3)7 (-2)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Justin Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears an entirely brown suit with grey socks and a vest with buckled shoes. He has a hunchback. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A powerful wizard made him what he is. He moved out west to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac

Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record, Mentor. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Justin Gladstone, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)16 (+3) 8 (-1)8 (-1)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp.


Social Check DCs


Robert Copeland, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His silver hair is knotted and matted. He has several tiny amber earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north, but his parents moved at a very young age to the south. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To pay off his debts; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Rich, Religious, Immigrant, Debt. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Copeland, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 13 (+1)7 (-2)
Skills Deception +1, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp. Sapphire pendant on gold chain (1500 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Charles Harlow, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a blue poncho over his likewise colored trousers and shirt. He has dyed his greying black hair a little too much giving a sharp black color. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Charles was born on a far western plains where he grew up under the tutelage of his mother, an expert Unemployed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Family, Immigrant. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Charles Harlow, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs

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