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NPC Generator

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Advanced [show]


Bertram Langston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Bertram hails from a village terrorized by goblins. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Justice. Flaws: Shy. Bonds: Poor, Criminal record, Enemies. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Bertram Langston, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Religion +1, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. Silver comb with moonstones (1000 gp).


Social Check DCs


Gerard Digby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. He wears his brown hair up in a very large beehive style do. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gerard was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He became a Laborer soon after.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Attractive, Criminal record, Job, Adventurer. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Gerard Digby, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)13 (+1) 9 (-1)7 (-2)
Skills Acrobatics +2, Intimidation +0
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp. 1 Masterwork Common Melee.


Social Check DCs


Hunter Law, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. He wears a small hat to hide his balding. His amber eyes peer out from beneath his small red hat.

Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.

History: Hunter was born the youngest of three triplets. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and wants to work out more often

Ideals: Athletic, Opinionated. Flaws: Selfish. Bonds: Family, Military. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Hunter Law, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Aquan, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Golden pearl (100 gp). Golden yellow topaz (200 gp). Banded agate (6 gp).


Social Check DCs


Wymar Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a wide-brimmed hat to cover his moderate length blonde hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.

History: Wymar hails from a village terrorized by goblins. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wymar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wymar. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Shy. Bonds: Poor, Attractive, Criminal record, Enemies. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Wymar Lindsay, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roger Reid, Male Human [Permalink]

Personal [hide]

Description: This man wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His long chestnut hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gifted from a young age, Roger studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roger Reid, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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