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NPC Generator

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Advanced [show]


Gilbert Blythe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is matted, messy, and big. He has gleaming, smiling hazel eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. When Gilbert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor, Military. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Gilbert Blythe, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)18 (+4) 15 (+2)12 (+1)
Skills History +6, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Heward Walcott, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears blue painted combat armor at almost all times. His golden hair is unkempt and raggedy. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Walcott, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 40 pp.


Social Check DCs


Heward Everly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses like a well dressed Spy does. His black hair is long and unkept. His amber eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has achieved small success as a Spy.

Motivation: He desires power and/or immortality; and further expansion of business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Heward Everly, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)17 (+3) 13 (+1)17 (+3)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Theobald Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries longswords. He has a small bristly mustache and wavy auburn hair. His eyes are a pleasant hazel.

Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Theobald was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the south.

Ideals: Fighting, Entrepeneur, Philantrophist. Flaws: Shy. Bonds: Religious. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Theobald Beverly, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Rich purple corundum (900 gp).


Social Check DCs


Alexandre Landon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. He wears a top hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has been saving his money to try and buy his sister's freedom.

Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Gifted. Bonds: Attractive, Family, Criminal record. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Alexandre Landon, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 9 (-1)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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