Theodoric Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He carries a battered warhammer and tarnished pickaxe as well. His golden hair is knotted and matted. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Fighting, Joker, Impeccable. Bonds: Poor, Family. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 40000 cp.
Frederick Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Bonds: Attractive, In love, Criminal record. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2600 sp. 1 Thunderstones. 3 Antitoxin.
Alexandre Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He believes the world needs to unite to get rid of orcs once and for all.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Alexandre took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant, Family. Occupation: Server
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 23000 sp. Freshwater pearl (9 gp). Amethyst (80 gp). Sardonyx (70 gp). White pearl (80 gp). 1 Minor magic item.
Tim Marley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, black cloak. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Tim was left his father's suit of armor and trained in its use and care. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to raise his children well
Flaws: Antagonistic, Greedy. Bonds: Family, Nature, Military. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Zircon (40 gp). Banded agate (16 gp).
Jocelyn Nash, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his rapier ready. His black hair is styled in orderly dreadlocks. He is baby faced.
Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.
History: He is a Doppelganger in disguise. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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