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NPC Generator

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Advanced [show]


Randal Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in a clean grey cloak covering his clean studded leather. His long golden hair reaches down to his waist. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.

Motivation: To prove his worth to the world.

Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Mentor. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Randal Kenley, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 13000 cp. Chrysoprase (70 gp). Alexandrite (500 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Huxley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: Eccentric and domineering, Norman will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Ideals: Extrovert, Impeccable. Flaws: Mundane. Bonds: Religious, Family. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Huxley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. Brass mug with jade inlays (500 gp). 4 Smokesticks. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


Theobald Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of luck around his neck, and a spear on his belt. He has a silver handlebar mustache and slicked back silver hair. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Artistic. Bonds: Slave. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Theobald Carlyle, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Nature +3, Stealth +1
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 17000 cp.


Social Check DCs


Roger Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a grey scarf. He wears his hair in dreadlocks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Weaver business at a young age. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.

Motivation: To be a Crown-heir again; and he is a bit of a kleptomaniac

Flaws: Secretive, Insane. Bonds: Criminal record, Job, Military. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Roger Gresham, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Ernest Badger, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the east, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy. Bonds: Poor, Religious, Immigrant. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Ernest Badger, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 13 (+1)17 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Aquamarine (200 gp). Hematite (12 gp). Banded agate (12 gp).


Social Check DCs

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