Heward Atterton, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. He has no hair. His thin eyebrows rest above his beady amber eyes.
Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also has developed a complete distrust of the Shipwright profession.
History: He comes from a rich northern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Shipwright, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Military, Criminal record. Occupation: Healer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 6 (-2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Bertram Landon, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'3" and wears a faded coat and loose pants complete with deerstalker hat. His brown hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his father was called into army service. A freak accident while working with his Tailor father left him crippled. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Flaws: Disease. Bonds: Job, Military. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Odo Watson, Male Human [Permalink]
Personal [hide]
Description: A 5'2" southern man, he wears a robe, a symbol of the sun god around his neck, and a falchion on his belt. His long white hair reaches down to his waist. His blue eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Fighting, Joker, Persistence. Bonds: Mentor, Family. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 300 gp. Sapphire pendant on gold chain (900 gp).
Anselm Brent, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by chocolates. He has no hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (100 gp).
Gomory Oakley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a yellow vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady blue eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his father was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Actor and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Athletic. Flaws: Ugly, Impulsive, PTSD. Bonds: Military. Occupation: Actor
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 3 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 5 (-3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
Possessions: 400 gp.
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