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NPC Generator

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Advanced [show]


Richard Perry, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a brown coat with tan slacks. He carries with him a set of scimitars, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has silver hair. This hazel eyed southerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small desert village. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in scimitar use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many giants want him driven away

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Nature, Enemies. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Perry, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trym Middleton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large white mantle and cape that has been intricately interwoven into his tan robe, and a wedding ring on his right hand. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a wizard, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Flaws: Antagonistic, PTSD. Bonds: In love, Religious, Mentor. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Trym Middleton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills History +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Conrad Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His blonde hair is long and unkept. His thin eyebrows rest above his beady green eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Poor. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Conrad Hadleigh, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Trym Fawcett, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears just a white suit. He has styled his chestnut hair well, parting it to the left. He has gleaming, smiling brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to reunite with his old friends

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Guardian, Adventurer. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Trym Fawcett, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. An abacus with copper, silver and gold markers (30 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Miles Eastoft, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely white suit with blue socks and a vest with buckled shoes. His silver hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a forest tribe. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Passionate. Flaws: Disease. Bonds: Poor, Religious, Nature. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Miles Eastoft, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 49 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic, Undercommon, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 33000 sp.


Social Check DCs

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