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NPC Generator

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Advanced [show]


Gerard Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a grey low-cut shirt, and a broad hat upon his head. He has a slight overbite and is overall scrawny. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 8 years.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Religious, Rich, Job, Adventurer. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Gerard Kirby, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears skinny pants and wears a pastel and grey robe with the hood down. He has a hunchback. He has a small bristly mustache and wavy black hair. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Racist, PTSD. Bonds: Rich. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Godfrey Marston, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Brent, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. His black hair and beard is wavy and long. This amber eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has never given up on his music dream.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker, Artistic. Bonds: Attractive, Adventurer, Poor. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Gerard Brent, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Heward Hayden, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He typically wears red cloth garments or leather armor. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Servant.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Servant

Voice: Dutch accent

Attributes [hide]

Heward Hayden, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)16 (+3) 10 (+0)8 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Terran, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Miles Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and grey handkerchief worn on his left side. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is long and brown with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Miles was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Job, Military, Adventurer, Criminal record. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Miles Gladstone, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 16 (+3)12 (+1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20 pp. 1 Chain shirt.


Social Check DCs

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