Kody Rutherford, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. He wears his white hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.
History: Sold as a small child to a brothel owner, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Disciplined, Pacifist. Bonds: Attractive, Mentor, Adventurer. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp.
John Thorpe, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses like a well dressed Detective does. His auburn hair, when down, is lengthy. His eyes are likewise hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Born to a Adventurer, his mother struggled to pay the bills. A gifted student he started as a Adventurer, but he got bored and became a Detective. He used his abilities to trick people and travel the world for free.
Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Criminal record, Poor. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 2400 sp.
Cory Camden, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly black, has prominent grey streaks. He has gray eyes and a black hat with a brown feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Optimist. Bonds: Slave, Poor, Adventurer. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Bernard Crawford, Male Human [Permalink]
Personal [hide]
Description: This western man is typically in his Shoemaker uniform. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.
History: He was born in the west, but his parents moved at a very young age to the north. His arcane abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 7 years.
Motivation: To be a Architect again.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 37000 sp.
Bernard Branson, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple yellow robe with brown stripes complete with hood. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are amber.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.
History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has decided he is irredeemable.
Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Family, Criminal record. Occupation: Shipwright
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp.
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