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Advanced [show]


Shane Landon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. He has dyed his greying auburn hair a little too much giving a sharp auburn color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Humans with a passion. As such he is filled with self loathing. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Insomniac, Racist. Bonds: Attractive, Criminal record. Occupation: Hunter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Landon, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)6 (-2) 8 (-1)15 (+2)
Skills Investigation +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a simple tan robe with blue stripes complete with hood. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Flaws: Disease, Fearful. Bonds: Criminal record, Rich, In love. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

Theobald Merton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Diggory Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of spears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his black hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Diggory Blankley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Brown-green garnet (140 gp).


Social Check DCs


Geoffrey Elton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is golden and very short. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Geoffrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and he is greedy

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: In love, Rich. Occupation: Bather

Voice: Low and grunting

Attributes [hide]

Geoffrey Elton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). 1 Banded mail. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Trey Mori, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep green leather and dull grey iron scale mail. His hair is white and very short. His eyes are likewise green. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: Trey hails from a village terrorized by gnolls. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against gnolls; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Trey Mori, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 25000 sp.


Social Check DCs

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