Roger Langley, Male Human [Permalink]
Personal [hide]
Description: This northern man prefers to wear flannel. His clothes are grease stained in places. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Roger has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and wishes to resurrect an old love
Ideals: Athletic. Flaws: Addict, Disease. Bonds: Poor, Immigrant. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp. Amethyst (110 gp).
Gomory Deighton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a yellow coat over a green low-cut shirt, and a feathered hat upon his head. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: When he was but 3 years old his parents immigrated from the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, PTSD. Bonds: Attractive, Immigrant. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp.
Solomon Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is physically well-built. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich eastern family. He has had some formal poetry training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Tim Peyton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his auburn hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy, self-centered, vain, and jealous.
History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he is greedy
Ideals: Athletic, Philantrophist. Flaws: Insane, Selfish. Bonds: Rich, Military. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 300 gp.
Dustin Middleton, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses in brown turtlenecks beneath a pastel coat with violet slacks, he is not a threatening figure. His brown hair, when down, is lengthy. He is baby faced.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich northern family. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Detective and occasionally as a mercenary.
Motivation: He's looking for his big break.
Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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