Ralf Trollope, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears an entirely grey suit with black socks and a vest with buckled shoes. His brown hair and beard is wavy and long. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Ideals: Extrovert, Gifted. Flaws: Ugly, Insomniac. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20 pp.
Alexandre Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This man wears brown painted combat armor at almost all times. He is muscular with a powerful set of arms. His red hair is knotted and matted. His half smiles and green eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He would rather hide behind his crafts than deal with other people.
History: Alexandre was born with his mother's beautiful face. He has had some formal singing training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by illithids. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Revenge.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Conrad Weld, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly falchions and scythes. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he is compelled to act according to his religious beliefs
Flaws: Addict, Shy. Bonds: Criminal record, Religious, Military. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Godfrey Hayden, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut short. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Roofer. He is a great chef.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
Peter Windsor, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean brown cloak covering his clean studded leather. His white hair is matted, messy, and big. His eyes are green and beady.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: He is content.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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