Bertram Ridley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and to be a painter again
Ideals: Logical. Flaws: Ugly, Disease, Secretive. Bonds: Job. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Bernard Cotton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, green cloak. His brown hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Bernard was born with his father's beautiful face. A freak accident while working with his Actor father left him crippled. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Shy, Disease, Secretive. Bonds: Attractive, Family. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 3 Thunderstones. 2 Smokesticks.
Trym Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He carries with him a set of monstrous two handed axes on his belt, each one with a jet on the hilt. His hair is blonde and curly. He has gray eyes and a yellow hat with a white feather.
Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and he is wracked by social anxiety
Ideals: Fighting, Logical. Flaws: Hedonist, Fearful, Insane. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 24000 sp. 1 Minor magic item.
Dean Skelton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His tied-back hair is blonde. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Dean isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.
Motivation: He is terrified, and will act out of fear; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Impulsive, Addict, Fearful. Bonds: Rich. Occupation: Junk Dealer
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp.
Wymar Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a black scarf. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He keeps his red hair in a flapper bob. His eyes, though not visible through his cowl, are amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural human artifacts is his passion
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Scribe
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Halfling, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1700 sp.
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Their contribution stands as a beacon of hope for all adventurers!