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NPC Generator

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Advanced [show]


Trey Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a red armored body suit, with a simple black line shooting up and back down. His chestnut hair, when down, is lengthy. His half smiles and gray eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with music.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his music dream.

Motivation: He wants to meet his childhood hero; and to find somewhere to settle down

Ideals: Philantrophist, Artistic. Bonds: Attractive, Mentor. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Cooper, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. Chrysoberyl (40 gp).


Social Check DCs


Rolf Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. He worked as a nervous Herbalist and found it very stressful. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Further expansion of business; and wants his loneliness to end

Ideals: Joker. Flaws: Ugly. Bonds: Has a crush, Nature, Job. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Marlee, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 32000 sp. Silver pearl (160 gp). 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Henry Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long golden hair kept up in a rat tail. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. Henry is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich eastern family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Henry Winterbourne, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 9 (-1)10 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 35000 sp. Chrysoberyl (110 gp). Silver pearl (110 gp). Chalcedony (70 gp).


Social Check DCs


Gerard Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears a white armored body suit, with a simple blue line shooting up and back down. His chestnut hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Prone to second guessing himself, he comes off as nervous. He uses divination through singing.

History: He was raised in a white middle class family as the only child. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Gerard Rutland, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 32000 sp. Banded agate (4 gp). Tiger eye turquoise (4 gp). Jet (110 gp). Chrysoberyl (110 gp).


Social Check DCs


Balimaar York, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is typically in his Miner uniform. His wide-brimmed hat is riddled with cuts and holes. His eyes are green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Miner soon after.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Job, Religious. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Balimaar York, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)3 (-4) 11 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. Black pearl (600 gp). Violet garnet (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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