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NPC Generator

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Advanced [show]


Alex Marlowe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His white hair is heavily combed to the right. His eyes are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north to a Barber, Alex learned a great deal about his father's area of expertise. After coming to the age of reason, Alex took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Job, Enemies. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Alex Marlowe, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. He wears his black hair up. His green eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Body Guard, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist, Fearful. Bonds: Poor. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Theobald Marleigh, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)15 (+2) 15 (+2)18 (+4)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


William Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He is a ruthless business man, a trait he acquired from his father.

History: Born in the north his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor, Religious. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

William Alston, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)12 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Raymond Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the south. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a herbalist again

Flaws: Shy, Antagonistic. Bonds: Poor, Job, Slave. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Harlow, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +4

Possessions: 200 gp. Eye agate (10 gp). Golden pearl (100 gp). 2 Holy water. 1 Tanglefoot bags.


Social Check DCs


Bertram Stafford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has styled his brown hair well, parting it to the right. His violet eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He is lazy and tries to find solutions quickly.

History: The child of a Servant, who enjoyed hunting, Bertram was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Lazy. Bonds: Attractive, Nature, In love. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Bertram Stafford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 16 (+3)13 (+1) 5 (-3)14 (+2)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2100 sp. 2 Antitoxin.


Social Check DCs

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