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NPC Generator

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Advanced [show]


Solomon Kensley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean green cloak covering his clean studded leather. His blonde hair is lengthy and is close to two feet long. His brown eyes dart from person to person to random spaces in the air.

Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Bonds: Has a crush, Job, Rich, Criminal record, Family. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Kensley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Drogo Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat, and he perpetually has his scimitar ready. He wears his auburn hair up. His eyes are violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a slaver, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Kinsley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Wymar Tyndall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs, and is pretty ugly. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears an eyepatch.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He misses his home and complains about the freezing weather, even in summer.

History: He was raised by priests from a young age. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Religious, Mentor. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Wymar Tyndall, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)16 (+3) 5 (-3)11 (+0)
Skills Intimidation +2, Survival -1
Senses Passive Perception 7
Languages Common, Infernal, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Norman Graham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Norman has worked very hard to control his curse. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.

Motivation: To get a good night's sleep.

Ideals: Persistence, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Norman Graham, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +0, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp. 1 Silk rope. 1 Hourglass. 1 Masterwork manacles.


Social Check DCs


Kyle Clive, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His right hand appears badly burned and disfigured. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered north to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Terse, Disease, PTSD. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Kyle Clive, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills History +5, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 600 sp. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs

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