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NPC Generator

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Advanced [show]


Anselm Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He wears a colorful flower in his blonde hair. He has violet eyes and a grey hat with a black feather.

Personality: He is almost excessively polite to everyone, even when angry. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Anselm was born in the east. At a young age he loved to build and create. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Anselm Myerscough, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)15 (+2) 14 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp. Cloth of gold vestments (100 gp). 3 Smokesticks. 3 Thunderstones.


Social Check DCs


Robert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown shirt with thin tan vertical stripes and brown pants. His red hair is lengthy. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Robert was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Sculptor soon after.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Robert Wedgwood, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Diggory Prescott, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with top hat. He keeps his silver hair in a flapper bob. His eyes are likewise gray.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: Diggory hails from a village terrorized by gnolls. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted arcane powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Poor, Enemies. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Prescott, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Nicholas Alton, Male Human [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly scythes and spears. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Flaws: Insane. Bonds: Criminal record, Adventurer, Rich, Nature. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Nicholas Alton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)13 (+1) 7 (-2)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilbert Chester, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is smooth and relatively long. He wears a mask on his face.

Personality: He is extraordinarily eccentric. He believes the world needs to unite to get rid of gnolls once and for all.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 15th year, his parents were killed by a gnolls raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and revenge

Flaws: Insane. Bonds: Attractive, Enemies, Poor. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Gilbert Chester, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp. A life-sized copper and silver statuette of a cockatrice. (40 gp).


Social Check DCs

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