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NPC Generator

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Advanced [show]


Dustin Washington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a black suit. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He comes from a rich eastern family. He dropped out of school before completing his studies. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and he is greedy

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Criminal record, Rich. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Dustin Washington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Thieves’ tools. 1 Silver holy symbol.


Social Check DCs


Lance Moreno, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his red hair up. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Fletcher profession.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. He has worked as a Tanner like his father before him.

Motivation: To reunite with his absent father; and he has money and likes to spend it

Ideals: Persistence. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Lance Moreno, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Trym Tattersall, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a white and black handkerchief worn on his right side. His white hair is styled in orderly dreadlocks. His eyes are likewise gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trym was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has worked as a Spy like his father before him.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Job, Nature. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Trym Tattersall, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: This man very much looks the part of a Performer, and sports empty pouches on his belt. His silver hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He has all his life been fascinated with music.

History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Performer for hire.

Motivation: He is greedy; and further expansion of business

Ideals: Artistic. Flaws: Shy. Bonds: Job, Rich, Nature. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Guy Wesley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Aldous Wheatley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has shaved his head bald. He has amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with his god.

History: Aldous was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.

Motivation: Money/treasure; and he has a rivalry with the church that dominates his actions

Flaws: PTSD. Bonds: Attractive, Religious, Immigrant, Rich. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Aldous Wheatley, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 8 (-1)16 (+3)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Aquamarine (700 gp). Golden yellow topaz (700 gp). Star rose quartz (30 gp).


Social Check DCs

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