Randal Churchill, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His red hair is kept up in a ponytail inside a deerstalker hat. His amber eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north to a Cook, Randal learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Cook like his mother before him.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Justice, Philantrophist. Bonds: Poor, Immigrant, Job. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 7 (-2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp.
Charles Haley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is lengthy. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister.
Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Family, Slave. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Ralf Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light black in addition to tight pants, and sports empty pouches on his belt. He wears his red hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.
History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Ideals: Passionate. Flaws: Insane. Bonds: Adventurer, Nature, Family. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 19000 cp. 1 Climber’s kit. 1 Crowbar.
Alex Langston, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.
Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.
History: Alex lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.
Motivation: Human compassion.
Ideals: Opinionated, Gifted. Flaws: Racist. Bonds: Attractive, Family. Occupation: Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2500 sp. Banded agate (16 gp).
Odo Digby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is dressed in an above average manner. His black hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.
Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Opinionated, Philantrophist. Bonds: Attractive, Religious, Mentor. Occupation: Bather
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp. Banded agate (11 gp). Eye agate (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

