Dustin Law, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear blue clothing when he does not wear armor. His silver hair is long and unkept. His thin eyebrows rest above his beady brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is afraid of women and trembles around them
History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the north, certain he would find work there.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Mentor. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp.
Theobald Livingstone, Male Human [Permalink]
Personal [hide]
Description: This western man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are gray.
Personality: He dislikes all the random violence that takes place in the west. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born a particularly ugly child, much to the horror of his parents. Theobald was born on a far western mountains where he grew up under the tutelage of his mother, an expert Herbalist. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Pacifist. Flaws: Secretive, Ugly. Bonds: Poor, Immigrant. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
Miles Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His long black hair reaches down to his waist. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.
History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Bricklayer
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Solid gold idol (200 gp). Large well-done wool tapestry (600 gp).
Alexandre Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He wears a deerstalker hat to hide his balding. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Gardener profession.
History: Alexandre was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He has worked as a Armorer like his father before him.
Motivation: Further expansion of business.
Ideals: Optimist. Bonds: Job, Poor, Adventurer. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5
Possessions: 100 gp.
Ernest Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. He wears his chestnut hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He has never given up on his writing dream.
Motivation: He feels threatened by others; and revenge
Ideals: Extrovert, Artistic. Flaws: Fearful. Bonds: Enemies, Nature. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp. 1 Half-Plate.
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