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NPC Generator

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Advanced [show]


Wymar Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy white pantaloons and a blue scarf. He is muscular with a powerful set of arms. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Wymar was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Family, Job. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Wymar Tatum, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerard Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of western immigrants he idolized his father. Gerard was born on a far western desert where he grew up under the tutelage of his father, an expert Barrister. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Opinionated, Optimist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Barrister

Voice: Irish accent

Attributes [hide]

Gerard Pickering, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Investigation +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Henry Cromwell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He is renowned for his bright blue suits and hats, and his gloved hand is found clutching a kukri. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He'd like to take his coworkers down a peg; and to be a armorer again

Ideals: Gifted. Flaws: Insane. Bonds: Rich, In love, Job. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Henry Cromwell, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)16 (+3) 10 (+0)18 (+4)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His long red hair is drawn into a two foot long braid. His ears are large.

Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Manfred Atherton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ernest Melancon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. He has done his best to style his brown hair to look like a famous performer. His fierce gray eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. A gifted student he started as a Mason, but he got bored and became a Bricklayer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Mundane. Bonds: Poor, Job, Nature, Family. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Melancon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 14 (+2)4 (-3)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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