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NPC Generator

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Advanced [show]


Kody Ansley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems. His brown hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of illithids once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and a deep hatred of illithids

Ideals: Persistence. Flaws: Shy, Disease. Bonds: Rich, Enemies, Job. Occupation: Server

Voice: Low and grunting

Attributes [hide]

Kody Ansley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Trey Trollope, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear grey pants and tee shirts. His moppish brown hair is in a traditional bowl cut. He has violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Joker, Impeccable. Flaws: Fearful. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Trey Trollope, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)16 (+3) 18 (+4)15 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 14
Languages Common, Ignan, Sylvan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Conrad Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tattered old clothes. He wears his hair in dreadlocks. He has gleaming, smiling amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Conrad lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Gifted, Opinionated. Flaws: Ugly. Bonds: Family. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Conrad Bradshaw, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Rolf Beitz, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Flaws: Antagonistic, Hedonist, Depressed. Bonds: Military, Adventurer. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Rolf Beitz, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Chad Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple grey robe with pastel stripes complete with hood. With a patchy chestnut beard and wild chestnut hair. His ears are large.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Nature, Has a crush. Occupation: Marshal

Voice: Jittery and nervous

Attributes [hide]

Chad Walcott, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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