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NPC Generator

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Advanced [show]


Robert Darlington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His hair is brown and curly. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small forest village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and he's attracted to the pc

Ideals: Gifted. Bonds: Rich, Military, Nature, Job, Has a crush. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Robert Darlington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)10 (+0) 10 (+0)13 (+1)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Arnold Camden, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur, Joker. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Camden, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 3 Alchemist’s fire. 3 Holy water.


Social Check DCs


Shane Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with yellow highlights, and long pastel pants that bunch up around his shoes. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair down. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wishes to resurrect an old love; and to reunite with his absent mother

Ideals: Fighting. Flaws: Depressed. Bonds: Nature, Poor, Family, In love. Occupation: Guard

Voice: Slurs words

Attributes [hide]

Shane Abram, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Hampton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He usually wears his green robe and has his bow always slung over his shoulder. His hair is auburn and curly. He wears a mask on his face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is unsatisfied with his job; and expand his business

Bonds: Attractive, Religious, Slave, Enemies, Job. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Hampton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)9 (-1) 16 (+3)7 (-2)
Skills Animal Handling +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


John Darby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is wearing a long, grey cloak. He has a hunchback. His golden hair is heavily combed to the right. He has gleaming, smiling gray eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Flaws: Ugly, Disease. Bonds: Enemies, Rich, Family, Job. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

John Darby, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Athletics +0, Deception +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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