Odo Thackeray, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered music. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his absent mother; and to reunite with his old friends
Ideals: Athletic, Pacifist, Artistic. Bonds: Adventurer, Family. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Ernest Churchill, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears professional attire. He wears a top hat to hide his balding. He has a tattooed face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a great chef.
History: He got into the Animal Trainer business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Manfred Carlisle, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He carries with him a set of longbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Peter Shipley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He tends to wear a black poncho over his likewise colored trousers and shirt. He wears a colorful flower in his black hair. He has amber eyes and a black hat with a pastel feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 16000 cp.
Frederick Hale, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears blue painted combat armor at almost all times. He has a very tight haircut. His green unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Frederick has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC; and to find somewhere to settle down
Flaws: Ugly, Disease, Mundane, Antagonistic. Occupation: Fortune-teller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Moss agate (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
