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NPC Generator

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Advanced [show]


Peter Wakefield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. He has styled his red hair well, parting it to the left. His face is scarred and worn.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Peter was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: Many drow want him driven away; and someone believes him a fraud

Flaws: Ugly. Bonds: Enemies, Rich, Family, Immigrant. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Peter Wakefield, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)10 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 45000 sp.


Social Check DCs


Clerebold Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Tailor does. He keeps his long brown hair kept up in a rat tail. He has a dull look in his violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His father raised him in a mountain cabin. When Clerebold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Tailor.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new tailor responsibilities is difficult

Flaws: Antagonistic, Shy. Bonds: Job, Nature, Military. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Clerebold Halsey, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)14 (+2) 15 (+2)4 (-3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Emerald (700 gp). Lapis lazuli (15 gp). Violet garnet (1100 gp). Bloodstone (50 gp).


Social Check DCs


Frederick Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has moderate length blonde hair. His eyes, though not visible through his cowl, are green.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west his family was never financially stable. He has had some formal dancing training, and achieved minor success. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Scribe

Voice: Speaks in third person

Attributes [hide]

Frederick Tewksbury, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)17 (+3) 10 (+0)12 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and carries longswords. His hair is short and chestnut. His thin eyebrows rest above his beady brown eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Hastings, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Giant, Infernal, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dustin Winthrop, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Dustin studied abroad. He was taken from his home at a very young age. He was granted martial powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Professionalism, Gifted. Bonds: Attractive, Slave. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Dustin Winthrop, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 14 (+2)7 (-2)
Skills Deception +0, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 3 Tanglefoot bags. 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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