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NPC Generator

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Advanced [show]


Gerard Soames, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. He has a small bristly mustache and wavy brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Attractive. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Soames, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trym Royal, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. He is bristling with hidden weapons, mostly axes and ceremonial daggers. He has a black handlebar mustache and slicked back black hair. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy and tries to find solutions quickly.

History: He comes from a rich western family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Greedy, Lazy. Bonds: Criminal record, Rich, Mentor. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Trym Royal, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gerard Middleton, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. His skin is fair and his fingers are delicate and long. He is bald on top and has large auburn tufts of hair around his ears. He has violet eyes.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: He was born the only child of a wealthy merchant. He worked as a nervous Tanner and found it very stressful. He has achieved small success as a Tanner.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Lazy. Bonds: Job. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Gerard Middleton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Balimaar Shelley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a long, brown, dusty cloak. He keeps his black hair in a flapper bob. His gray eyes dart from person to person.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Roofer. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Wants his loneliness to end; and to settle down with his crush

Flaws: Antagonistic. Bonds: Attractive, Job, Military, Has a crush. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Balimaar Shelley, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. A delicate brass dragon egg (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Guy Graham, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. He sports a long chestnut beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Fisher. He was always very intelligent and has formed a secret society of specialists.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and to be a detective again

Flaws: Mundane, Secretive. Bonds: Job, Attractive. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Guy Graham, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Magnifying glass. 1 Small steel mirror.


Social Check DCs

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