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Advanced [show]


Bertram Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and black robe with the hood down. He has a slight overbite and is overall scrawny. He has dyed his greying white hair a little too much giving a sharp white color. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Wallace, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Eye agate (10 gp). Chrysoprase (30 gp). Deep blue spinel (900 gp).


Social Check DCs


Hubert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He carries with him a set of whips, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is chestnut. This hazel eyed easterner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Roofer for hire.

Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job

Ideals: Fighting, Disciplined. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Hubert Cumberbatch, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Rock crystal (50 gp). Golden yellow topaz (300 gp). Golden pearl (160 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs


Roger Kendal, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with Stetson hat. He has no hair. His eyes are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions.

Flaws: Ugly, Emotional. Bonds: Military, Religious, Mentor. Occupation: Cook

Voice: American accent

Attributes [hide]

Roger Kendal, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Fire opal (1000 gp).


Social Check DCs


Ernest Walpole, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large green jacket, and a wedding ring on his left hand. His deerstalker hat is riddled with cuts and holes. His violet eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He takes great joy in being the best Engraver in town.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Engraver soon after.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly, Antagonistic, Disease, Racist. Bonds: In love, Job. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Walpole, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. A delicate brass dragon egg (20 gp). Silver comb with moonstones (100 gp). Sapphire pendant on gold chain (500 gp).


Social Check DCs


Anselm Digby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He wears his golden hair up. He has gleaming, smiling violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Slave. Occupation: Painter

Voice: Indian accent

Attributes [hide]

Anselm Digby, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold dragon comb with red garnet eye (800 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Chain shirt.


Social Check DCs

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