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Advanced [show]


Clerebold Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is smooth and relatively long. This brown eyed northerner is not easily forgotten.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he has a crush on the local miner

Ideals: Fighting, Disciplined. Bonds: Family, Adventurer, Religious, Has a crush. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Clerebold Lincoln, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 5 (-3)16 (+3)
Skills Perception -1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Cory Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his white hair in a pixie cut. His eyes are likewise gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Cory was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Many goblins want him driven away.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Enemies, Military. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Anderton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Milton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears black leather gloves, a black jacket, and tight pants. His hair is cut close to his head. His eyes, though not visible through his cowl, are gray.

Personality: He has always had a great fascination with Human culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast plains. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Aldous Milton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Charles Lester, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. He has shaved his head bald. This gray eyed northerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to clean up the streets

Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Guardian, Adventurer. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Charles Lester, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 9 (-1)18 (+4)
Skills Arcana +4, Performance +6
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey cloak and cross-gartered pastel stockings. His red hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the south to a Gardener, Guy learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Gardener soon after.

Motivation: Expand his business; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Poor, Job, Military. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Guy Allerton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 7
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: Large well-done wool tapestry (600 gp).


Social Check DCs

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