Theobald Quinton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3200 sp.
Anselm Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Insane, Disease. Bonds: Attractive, Job. Occupation: Banker
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1200 sp.
Heward Appleton, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this southern man wears a blue tunic with black highlights, and long blue pants that bunch up around his shoes. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 5 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He became a Bowyer soon after.
Motivation: Money/treasure; and to be a map maker again
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Immigrant, Job, Rich. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 900 sp. Silver chalice with lapis lazuli gems (100 gp).
Henry Ogden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a black and grey handkerchief worn on his left side. His blonde hair, when down, is lengthy. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born in the south, but his parents moved at a very young age to the west. A gifted student he started as a Sculptor, but he got bored and became a Healer. He struck the Healer job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Sensitive, Antagonistic. Bonds: Immigrant, Job, Slave. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Kyle Reed, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His chestnut hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: He was raised by priests from a young age. Kyle was born on a far northern desert where he grew up under the tutelage of his father, an expert Priest. He left for the north, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Extrovert. Bonds: Immigrant, Religious, Mentor. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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