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NPC Generator

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Advanced [show]


Raymond Langley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. Beneath his clothing is a huge mess of scar tissue. He keeps his golden hair in a flapper bob. His eyes are violet and he is always smoking a pipe.

Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small plains village. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Slave, Nature, Enemies. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Raymond Langley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Azurite (12 gp). 1 Superior lock. 1 Simple lock.


Social Check DCs


Guy Willoughby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dark leathers with embroidery. His chestnut hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.

Personality: He is calm most of the time but flees social interaction. He is a great chef.

History: Born in the west to a Shoemaker, Guy learned a great deal about his mother's area of expertise. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Shoemaker soon after.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Guy Willoughby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Ralf Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Dilettante, his mother struggled to pay the bills. He dropped out of school before completing his studies. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Logical. Bonds: Attractive, Poor, Job. Occupation: Layabout

Voice: Uses sign language

Attributes [hide]

Ralf Harlow, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)8 (-1) 12 (+1)18 (+4)
Skills Persuasion +6, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Alex Harrington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he has the majority of his body covered in plate. He wears a colorful flower in his black hair. His eyes are gray and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Interpreter profession.

History: Born in the west to a Crown-heir, Alex learned a great deal about his mother's area of expertise. His childhood dream was to be a Interpreter, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Optimist. Bonds: Attractive, Job. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Alex Harrington, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Don Conway, Male Human [Permalink]

Personal [hide]

Description: This western man wears grey trousers with black and blue striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. His gray eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Don was born on a far western plains where he grew up under the tutelage of his mother, an expert Barber. He now spends his time doing works of charity.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Don Conway, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Violet garnet (300 gp).


Social Check DCs

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