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NPC Generator

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Advanced [show]


Clerebold Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of nunchakus, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: He is extraordinarily eccentric. He is harsh and unforgiving.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Clerebold Oakley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)13 (+1) 8 (-1)17 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Bertram Adley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his axe. He has a small bristly mustache and wavy chestnut hair. His violet eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Cook.

Motivation: Expand his business; and human compassion

Flaws: Racist. Bonds: Job, Religious, Mentor. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Adley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Theodoric Royal, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a moderate pudge and is not very fit. He has a brown handlebar mustache and slicked back brown hair. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: From birth he was tutored by a cruel and relentless mentor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: To be a Sellsword again.

Flaws: Ugly. Bonds: Job, Slave, Mentor, Criminal record. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Theodoric Royal, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has no hair. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic, Secretive. Bonds: Religious, Mentor. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Kyle Graham, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2400 sp. Zircon (50 gp).


Social Check DCs


Ralf Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with green socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. A freak accident while working with his Dyer father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Logical, Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ralf Shelly, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Athletics +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp.


Social Check DCs

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