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Advanced [show]


Theodoric Middleton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. His red hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Immigrant, Adventurer, Poor, Criminal record. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Middleton, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Investigation +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Balimaar Fidget, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. His golden hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the south. He was taken as a slave by a traveling circus and forced to perform He has never given up on his music dream.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Optimist. Bonds: Poor, Slave. Occupation: Mortician

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Fidget, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)18 (+4) 16 (+3)17 (+3)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Infernal, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Adam Stanton, Male Human [Permalink]

Personal [hide]

Description: A 5'11" eastern man, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. He wears his red hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adam. He has recently gotten a pet goose that steals things from people.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military, Criminal record. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Adam Stanton, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30000 sp. Red spinel (100 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.


Social Check DCs


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. His black hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the west. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Adventurer business at a young age. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: Retire the richest man in the west; and wants to open a new tavern

Ideals: Pacifist, Entrepeneur. Flaws: Secretive, Fearful. Bonds: Job. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Bertram Tattersall, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Wallace, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears brown cloth garments or leather armor. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady green eyes.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Immigrant, Rich. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Conrad Wallace, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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