Clerebold Stanton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy red hair. His eyes, though not visible through his cowl, are blue.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Shield.
Gunter Emsworth, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black armored body suit, with a simple pastel line shooting up and back down. His hair is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.
History: Gunter was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: He feels threatened by others; and to unite with his sister
Flaws: Shy, Fearful. Bonds: Family. Occupation: Unemployed
Voice: Italian accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Dustin Denholm, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His black hair is matted, messy, and big. His eyes are green.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Slave. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Hubert Garfield, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a fancy brown suit. He wears a colorful flower in his blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was always a brilliant, if unscrupulous mind. Hubert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk
Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 13 (+1) | 3 (-4) | 11 (+0) |
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. 1 Disguise kit.
Cory Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His blonde hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: This man loves painting and to teach people painting more than just about anything. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Cory was raised in a hard working conservative environment. A gifted student he started as a Priest, but he got bored and became a Farmer. He now owns his own business.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!