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NPC Generator

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Advanced [show]


Chad Harley, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries a battered whip and tarnished club as well. His brown hair is drawn into a tight pony tail with a clover scrunchie. He has gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the west. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Job, Poor. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Chad Harley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hubert Ryley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Hubert has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Flaws: Antagonistic, Disease. Bonds: Job, Family. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hubert Ryley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Arnold Winthrop, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a black collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His chestnut hair is slicked back into a classic pompadour. His violet eyes peer out from beneath his deerstalker black hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.

History: He was born in the north. Arnold was born on a far northern desert where he grew up under the tutelage of his father, an expert Assassin. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Flaws: Antagonistic, Lazy, Mundane. Bonds: Immigrant, Rich. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Arnold Winthrop, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He typically wears brown cloth garments or leather armor. His hair is cut close to his head. His eyes are amber and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Navigator, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: To reunite with his absent father.

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Charles Kendal, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Drogo Breeden, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tan cloak and cross-gartered red stockings. His golden hair is thinning but still full. His eyes are gray and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Drogo took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant, Nature. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Drogo Breeden, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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