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NPC Generator

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Advanced [show]


Heward Browning, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is typically in his Barkeep uniform. His hair is always cut to a buzz. His green eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Human culture. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Heward was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: A strong sense of loyalty to Human people.

Flaws: Racist, Insomniac. Bonds: Job, Slave, Immigrant. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Heward Browning, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Darkwood Buckler. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gerald Melancon, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man prefers to wear tan pants and tee shirts. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Family, Attractive. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Gerald Melancon, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 9 (-1)8 (-1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Ignan, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anthony Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Flaws: Insane. Bonds: Rich, Immigrant, Criminal record. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Rutland, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 13 (+1)8 (-1)
Skills History +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (500 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Manfred Home, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. He wears his black hair down. He has a dull look in his brown eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Spy for hire.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Manfred Home, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)16 (+3) 7 (-2)8 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. 1 Chain shirt. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Chad Vance, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He wears a Stetson hat to hide his balding. His brown eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. Chad was born on a far western plains where he grew up under the tutelage of his father, an expert Guard. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor; and money/treasure

Flaws: Lazy. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Chad Vance, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)17 (+3) 10 (+0)7 (-2)
Skills Deception +0, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Aquan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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