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NPC Generator

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Advanced [show]


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Opinionated. Flaws: Ugly. Bonds: Nature, Rich, Job. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Trym Gresham, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 19 (+4)8 (-1)
Skills Intimidation +1, Sleight of Hand +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Alexandre Hamilton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly chestnut, has prominent grey streaks. He has gleaming, smiling hazel eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich western family. A gifted student he started as a Sculptor, but he got bored and became a Baker. He then took over the family business and is one of the better Baker for hire.

Motivation: He's looking for his big break.

Bonds: Attractive, Adventurer, Rich, Job. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Alexandre Hamilton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. Red garnet (140 gp). Silver pearl (140 gp). Freshwater pearl (16 gp).


Social Check DCs


Gomory Stafford, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His black hair is braided into rings. His amber eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Depressed, Antagonistic. Bonds: Military, Criminal record. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Gomory Stafford, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Athletics +2, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2000 sp.


Social Check DCs


William Hayes, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears a black costume with the symbols of the four houses of cards on his torso. He sports a flattop hair cut. His gray eyes have a joyful gleam in them most of the time.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: William lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Bather, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Bonds: Attractive, Military, Family, Job, Adventurer. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

William Hayes, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)17 (+3) 14 (+2)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Onyx (30 gp). Chrysoberyl (80 gp). Brown-green garnet (80 gp).


Social Check DCs


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the south his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Justice, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Miles Beckwith, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 3200 sp. Golden yellow topaz (300 gp). 1 Masterwork Thieves’ tools. 1 Good lock. 1 Good lock.


Social Check DCs

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